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Runestone student workflow
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Python for Everybody -- Table of Contents
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Runestone instructor workflow
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Getting Started with Runestone
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Module 1: Runestone chapter 1 assignment
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Module 2: Runestone chapter 2-3 assignment
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Module 3: Runestone chapter 4-5 assignment
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Module 4: Runestone chapter-6-7 assignment
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Your first Runestone assignment
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Syllabus
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Schedule
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Red mouse ears
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Random walking purple turtle
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1.6 Playful Python Answers
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7.1 Overview
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7.2 Midterm project - text adventure assignment
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7.5 Alternative text adventure program design
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Midterm project assignment corrections
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Final project assignment -- data driven text adventure
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Module 11 - Games for teaching and learning computer science
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Transformer notes
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Runestone assignments modules 9 and 10 (chapter 12-15)
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Module 14 - Final project -- Create a data-driven text-adventure.md
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Syllabus corrections and improved communication
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Modules 01-13 Runestone Assignments
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Announcement: Module 13 Final Exam in Runestone
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15.1 Data structures and algorithms overview
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15.3 Binary search algorithm and data structure
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15.2 Data structures
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Counting words
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Midterm project feedback
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14.2 Intro to Spyder and Pandas
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Python web hosts
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16_0 Announcement: Final project due today
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1.1: Why learn Python
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June Python User Group Lightning Talk - 3 bug bounties in 3 minutes
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Pure HTML+CSS annimation
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Module 8.4: Decision trees, recursive functions, and `for` loops
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9.4 Generate interesting text with ngrams
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0.1 Fall 2024 Syllabus | (CISC) 179 - Intro to Python Programming
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10.4 N-grams
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16.1 Final Project | Data Driven Text Adventure
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Markdown Style Guide